Before a group buys a co-op game, one person's PC usually decides whether it happens at all. These pages list the minimum and recommended CPU, GPU, memory and storage recorded for each co-op game in our catalog, so you can check the weakest machine in the group first.
Requirements are PC-only and come from the game's own store listing. Groups are based on the recorded minimum memory — a minimum spec is what the publisher claims will launch the game, not a promise of a smooth frame rate.
Save your PC once and Co-Op Now checks every co-op game against your actual hardware.
299 co-op games have PC requirements that passed our data-quality review.
Old laptops and office machines — the lowest recorded minimum memory in our catalog. 92 games, showing 24.
The most common minimum: any mainstream PC from the last decade. 150 games, showing 24.
Heavier co-op titles — check the recommended column before the group buys in. 57 games, showing 24.
Requirement text is imported from the game's store listing and parsed into structured CPU, GPU, memory and storage fields. A game only appears here after that parse passes review and at least one real minimum spec is present. Rows with missing or contradictory text stay off this hub instead of being filled in with an estimate.
Yes. Each game page here lists the recorded minimum and recommended CPU, GPU, memory and storage taken from the store listing, so you can compare them with your own PC before anyone in the group spends money.
A game is listed only when its requirements have passed our data-quality review and at least one real minimum spec (CPU, GPU or memory) was parsed successfully. Games with missing or unreliable requirement text are left off rather than guessed.
The 4 GB group reflects the memory the publisher lists as a minimum, not a promise of smooth performance. Check the CPU and GPU lines on the game page too — integrated graphics are usually the real limit.
No. System requirements are a PC concept. Console co-op support is tracked separately on each game page and in our platform hubs.
Save each player's hardware once and Co-Op Now flags the games someone in the squad can't run before you plan the night.