Split Fiction
From the makers of It Takes Two — a sci-fi/fantasy duo adventure where two authors get trapped in their own stories. A duo-focused design with constantly shifting genres and mechanics.
Two-player co-op is intimate and intense. No passengers, no spectators — every puzzle solved, every boss beaten, every decision made is between the two of you. Whether it's a partner, sibling, or best friend, these games are built for pairs.
From the makers of It Takes Two — a sci-fi/fantasy duo adventure where two authors get trapped in their own stories. A duo-focused design with constantly shifting genres and mechanics.
Game of the Year winner that reinvents its mechanics every chapter. A duo-focused campaign built entirely around two-player cooperation.
A cinematic prison break built around two constantly-visible perspectives, and one copy lets both players in.
Asymmetric puzzle-solving where communication is everything. You'll never see what your partner sees.
Mind-bending shared physics puzzles and a masterclass in cooperative design.
Survival RPG where both players feel essential — a genuine, unforgiving adventure.
One player is the field agent, the other the hacker. You must describe what you see to solve spy missions together.
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It Takes Two is the go-to — it's literally about a couple, and built around duo play. Portal 2 co-op is a close second if you enjoy puzzles.
Co-op modes vary by game. Each card shows the co-op modes and platforms our catalog records for that title, so check there before you buy.
We Were Here and Operation: Tango don't require gaming skill — they're about communication. It Takes Two also scales difficulty naturally.
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